IS211
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Interaction Design and Prototyping
Course (UG/PG)
Offering Unit/Department
Course Description
Course Learning Outcomes
1. Choose an appropriate observation strategy given a set of constraints.
2. Choose appropriate participants for observational studies or user studies.
3. Analyse users' existing work processes and identify breakdowns that indicate the need for a new interaction design.
4. Classify problems with conceptual models given a record of user behaviour.
5. Recall the key benefits and drawbacks of using metaphors in interaction design.
6. Choose an appropriate prototyping strategy given a set of constraints.
7. Create hand-drawn paper prototypes of an interaction design.
8. Choose an appropriate evaluation technique given a set of constraints.
9. Design an evaluation strategy for an interaction design project.
10. Evaluate a user interface design given a set of heuristics and propose solutions to any problems identified.
11. Choose between a within-subjects or a between-subjects experimental design given a set of constraints.
12. Classify possible experimental variables as independent, dependent, confounding, or non-variables.
13. Identify threats to internal and external validity in experimental design.
14. Perform a statistical analysis of quantitative experimental data.